Online Gaming is the Next Target for ‘Hate Speech’

The latest Call of Duty video game will include an AI monitoring tool that will spy on players' conversations to identify foul language, 'hate speech', racism and 'misgendering', it has been revealed.

3 min read

Call of Duty (CoD), a video game series published by Activision, has jumped into the murky waters of AI-powered censorship after revealing a new partnership with AI voice moderation tool Modulate ToxMod. This will be built-in to the newest CoD game, Modern Warfare 3, which will be released on November 10th this year. Currently, it is being trailed on Modern Warfare 2 and Call of Duty: Warzone. It will be used for flagging ‘foul-mouthed’ players and identifying hate speech, racial or homophobic language, misogyny and any ‘misgendering’. Players do not have the option to prevent the AI listening in.

As well as being the latest development in online censorship, this can also be seen an escalation of the war on men. The majority of CoD players are male and the game is often played after a hard day’s work, late at night after a visit to the pub and involves a great deal of banter. The AI could be very busy, given the nature of the game, which is confrontational, can be played by opposing teams and can also be played across international boundaries. One of my uncles was among the top 100 players in the world and the language emanating from his bedroom was, um, ‘choice’.

ToxMod can listen into players’ voice chats and delve into the tone and intent of the text used in chats – including its emotion, volume and prosody – by using sophisticated machine-learning models. The developers claim that their aim is to crack down on foul language and ‘toxic behaviour’. But why should players trust ToxMod’s definition of what is ‘toxic’? Many will suspect that a real motive is to impose on gamers a woke vision of an ‘inclusive’ society sanitised from all forbidden thoughts. What’s next – microphones under our seats at football stadiums?

We are, sadly, becoming used to having AI spy on us. This already happens routinely with WeChat, a platform used by huge numbers in China and also widely across the West. TikTok, a video-sharing app that allows users to create and share short-form videos on any topic — another Chinese platform — admitted to spying on U.S. users at the end of last year and this has led to discussions about the app being banned. Snapchat introduced its own AI chatbot in April this year, which knows your location – even though the app promised that it didn’t – asks personal questions and always enquires about your day.

In George Orwell’s dystopian novel 1984 – which too many these days seem to mistake for a manual – the Government used telescreens to monitor and spy on the population by distributing both information conveyors and surveillance devices in public and private areas. ToxMod has all the marks of yet another Orwellian prophecy coming to pass.

Call of Duty is a game designed for adults. In a free country, adults should reasonably expect privacy when engaging in conversations in their own homes.

And what, we should ask, is ToxMod going to do with all the data it collects on players’ ‘hate speech’ and ‘toxic behaviour’? At the moment it’s unclear, but don’t be surprised to see figures emerging in the coming months on the number of players facing bans for ‘hate speech’ as a result of their CoD conversations.

It’s hard to imagine any of this going down well with players. Will CoD find itself the latest victim of ‘go woke, go broke’ as players abandon a game that presumes to monitor their private conversations and inflict penalties on them for what it overhears?

Jack Watson, who’s 14, has a Substack newsletter called Ten Foot Tigers about being a Hull City fan. You can subscribe here.

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6 Comments
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evilhippo
evilhippo
3 years ago

Players do not have the option to prevent the AI listening in.

Not strictly true. People bothered by this can (& will) not use built-in voice coms & use third party voice chat (TeamSpeak or Skype or whatever) when playing pre-made teams rather than PUG games.

ms33trm
ms33trm
3 years ago

Another anti-woke boycott on the horizon as the game makers can’t be bothered to remember who their customers are?

DomH75
DomH75
3 years ago
Reply to  ms33trm

They know who their customers are. Cult ideology requires that, rather than expand their customer base, they drive away their existing customers and try to get woke people to buy their products. All that will happen is that woke people will applaud their efforts, but won’t buy or engage with their product and their profits will collapse, hence ‘Get woke, go broke!’ Except Bill Gates bailed out Bud Light, so maybe he’ll do the same here!!

zebedee
zebedee
3 years ago

A business opportunity for group calls separate to these games.

evilhippo
evilhippo
3 years ago
Reply to  zebedee

Exactly. No premade will use the built in voice com, it will be PUGs only.

DomH75
DomH75
3 years ago

Yet again, a male-dominated space is targeted by fanatics. Disgusting. We need new companies set up that explicitly reject woke garbage and this sort of censorship. The only option is that as soon as a company starts this woke garbage, the gamers have to boycott them.

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